Schedule a Group
The Museum of Osteology is now available to schedule your classroom or group visit. The museum is self-guided and most groups generally spend 1 to 1.5 hours, depending on your group. Scavenger hunts are available on our website under the “Education” section. We ask that any groups over 20 please call or email to ensure your reservation. Groups of 20 or more qualify for our group discount.
Museum Rules
The Museum of Osteology wants to ensure everyone is safe and has a good time. Therefore, we have a few basic rules we like to go over before your groups visit.
- No food, drinks or gum allowed in the museum.
- No running or horseplay.
- Please use inside voices. The museum is small and too many loud voices can become overwhelming.
- No climbing on specimens or exhibits. Specimens that are not behind glass may be gently touched.
Photos are encouraged, so bring your cameras!
To schedule a reservation or ask questions about your visit, please email Education@museumofosteology.org or call 405-814-0006.
Educational Programs
Now offering educational, interactive programs for school and specialty groups. Each program is designed with learning in mind and is tied to Oklahoma State PASS* science standards. Programs are only $1 (in addition to admission fee) for each participant. Program lengths vary from 30 minutes to one hour. All programs must be scheduled and are only offered for groups of 15 or more. To learn more about these exciting programs or to schedule, please call 405-814-0006.
*Priority Academic Student Skills
Pre-K & Kindergarten
Tale of the Tooth
Tale of the Tooth starts with the students being read a story about the different kinds of teeth animals have, and what they do with those teeth. After story time, students will participate in a hands-on activity to decide whether specimen teeth belong to a carnivore or an herbivore.
Locomotion: Move Like an Animal
Locomotion: Move Like an Animal will introduce students to various types of animal locomotion. The participants will observe the skeletal features that define a particular type of movement, and then mimic the movement of different types of animal locomotion.
1st & 2nd Grade
To Tell the Tooth
To Tell the Tooth will enable students to discover tooth adaptations that allow mammals to survive in a variety of ecosystems. Through the hands-on investigation of specimens your students will study the teeth of herbivores, carnivores and omnivores.
Locomotion: How Animals Move
Locomotion: How Animals Move will familiarize students with a key feature to animal survival; locomotion. Much can be learned from observing the bones associated with motion: diet, predator-prey relationships, etc. Participants will observe the skeletal features that define a particular type of movement, and then name and imitate that movement.
3rd - 5th Grade
Tooth and Eye "Dentification"
Tooth and Eye “Dentification” will enable students to discover dentition and vision adaptations that allow mammals to survive in a variety of ecosystems. Through the hands-on investigation of specimens your students will study the teeth and eyes of herbivores, carnivores and omnivores.
Tracks: Mystery in the MudTracks: Mystery in the Mud program will introduce students to the idea that you do not always have to have bones to identify animals or their behavior. The program begins with the basic identification of various animal tracks, both predator and prey. Then the students will be divided up into teams to create animal track ways. The other teams will then try to solve the mystery in the mud by analyzing the tracks and communicating the evaluation process to the class.
Locomotion and Skeletal Adaptation
Locomotion and Skeletal Adaptation program will familiarize students to six modes of animal locomotion through hands-on observation of various skeletal specimens. The participants will then work in teams to evaluate a skeletal specimen to define a particular type of movement, and then communicate their finds to the class.
6th - 8th Grade
Keys to Identification
In the Keys to Identification program, students will work in teams to locate and measure various skull features. Then using dichotomous keys and rulers, the team members will identify various types of animals including but not limited to: mink, striped skunk, gray squirrel, bobcat, beaver, gray fox, opossum, rabbit, and raccoon. Emphasis will be placed on the student’s ability to verbally communicate the identification process.
Pathology
The Pathology program introduces students to the world of forensic science. After a basic introduction, students will break-up into teams to evaluate (hands-on) the pathology of a specimen(s) as to the possible cause(s) of the abnormality. After the analysis is completed, the team will report their finds to the class.
Locomotion: Steps to Survival
In the Locomotion: Steps to Survival program, students will work in teams to locate and identify various skeletal foot bones. Then using a dichotomous key, the team members will classify various types of animals as to one of three stances. Emphasis will be placed on the scientific process and the student’s ability to verbally communicate their findings.
9th - 12th Grade
Pathology
The Pathology program introduces students to the world of forensic science. After a basic introduction, students will break-up into teams to evaluate (hands-on) the pathology of a specimen(s) as to the possible cause(s) of the abnormality. After the analysis is completed, the team will report their finds to the class.
Party like an Osteologist
Birthday Parties at the Museum of Osteology
The Museum of Osteology is available for Birthday Parties.Parties must be scheduled at least 2 weeks in advance and are subject to availability on a first come, first serve basis. Parties last approximately 2 hours and include activities (listed below). The fee for parties is $200 plus $6 admission for each guest attending (group rates and other discounts do not apply to birthday parties). A non-refundable $50 deposit is required to hold your reservation. (This will be applied to the $200 fee)
What we provide:
- Classroom space with tables and chairs to accommodate up to 30 participants.
- An exclusive tour of selected exhibits (30 to 45 mins, participants can choose exhibits, I.E. favorite animals, strange animals, educational exhibits, etc.)
- An exclusive educational, hands-on presentation (30 mins, we will talk about skulls and what we can learn from them. We will also pass several specimens around for the children to feel and see various characteristics up close).
- Self-guided museum time. Your group can view exhibits at your leisure after the party.
What you will need to provide:
- You will need to provide any and all beverages for your attendees. Beverages must be clear, non-staining (sprite, 7-up, clear juice, etc.). Cola, Kool-Aid and other dyed drinks will not be allowed.
- You will be responsible for providing any and all cake, cupcakes, or treats for your attendees.
- You are allowed to bring decorations for the birthday room. You will need to hang all decor prior to the party time. You will also need to remove the decorations after the party.
Specialty Parties (Bar and Bat Mitzvah, Quinceañera, Baby Shower, Wedding, etc.)
The museum is also available for specialty parties. Fee and conditions may differ slightly from Birthday Parties listed above.
Please call to let us know how we can accommodate your get together.
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